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Richard Barley is an Audio Engineer from Poulsbo, Washington with over a decade of experience specializing in the production of a variety of interactive auditory experiences.  Recent projects include design and implementation of scalable, modular field recording rigs capable of supporting the demands of live sound reinforcement, high-quality, high-channel-count multitrack recording, immersive audio capture and video broadcast, and pretty much anything you think you could throw at a field-rig; while also maintaining a form-factor that is conducive toward rapid, reliable deployment on an extraordinarily tight production schedule, in a variety of production environments.  Hobbies include acoustic analysis and treatment design, 3d printing, tinkering in blender, and creating exotic sonic flavors using unexpected mechanisms.  When Richard isn't backstage, or behind a console, he can often be found seeking quiet places in nature to play with his two dogs and hone his kendama skills.

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